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35 check-ins
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2025-01-23
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| 00:17 | move player ahead of ground in z-order Leaf check-in: 41f8a81816 user: kyle tags: trunk | |
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2025-01-22
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| 21:19 | add glint effect to bonus banner. check-in: 9ec786b3e5 user: kyle tags: trunk | |
| 20:37 | refine movement during bonus time. make banner fade in and out nicely. check-in: 29888358b5 user: kyle tags: trunk | |
| 18:32 | add banner for when bonus ring is passed through check-in: 1cadcaaceb user: kyle tags: trunk | |
| 02:40 | add some new fonts. make bonus-time movement more powerful. check-in: d5918060d5 user: kyle tags: trunk | |
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2025-01-21
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| 22:51 | add a landing pad. make speed lines tilt with player direction. check-in: 8cc18b273e user: kyle tags: trunk | |
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2023-10-17
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| 18:08 | reenable bonus ring behavior after it was broken by a previous commit check-in: 35f46ef803 user: kyle tags: trunk | |
| 15:03 | Flag unused variables in physics process to remove debug messages. Rename variable in create_ring() function to avoid shadowing previously-declared variable. check-in: f201092884 user: kyle tags: trunk | |
| 14:59 | cleanup. check-in: c3821bca54 user: kyle tags: trunk | |
| 14:57 | Change behavior on riding the bottom of the screen to return to the proper pre-boost speed. check-in: cbae88b213 user: kyle tags: trunk | |
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2023-10-02
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| 22:49 | Add a term to the total speed equation to allow for proper speed-up/speed-down speed modification. Previously, speed-up events would double the total speed, and speed-down would half it, with no way to return to a 'normal' speed. check-in: bb78d6266f user: kyle tags: trunk | |
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2023-10-01
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| 00:55 | Change ring spawn system to be distance-based, rather than timer-based. This greatly simplifies things like coordinating ring spawns with perceived player speeds. check-in: 30aac52ceb user: kyle tags: trunk | |
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2023-09-30
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| 19:11 | fix rings not despawning check-in: e7a7844081 user: kyle tags: trunk | |
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2023-07-21
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| 22:48 | add increasing speed when pass through ring, decreasing speed when missed ring check-in: e5d42e6803 user: kyle tags: trunk | |
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2023-07-19
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| 00:39 | score keeping stuff. check-in: 5efc8c9aaf user: kyle tags: trunk | |
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2023-07-18
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| 21:29 | whatev check-in: 2ba1fdb843 user: kyle tags: trunk | |
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2023-07-11
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| 01:00 | update to godot 4.1 check-in: c70337cab0 user: kyle tags: trunk | |
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2023-07-04
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| 03:12 | move some files around. enable menu opening while on starting platform. check-in: 795a771401 user: kyle tags: trunk | |
| 01:00 | add logo art check-in: 1e11f221d4 user: kyle tags: trunk | |
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2023-06-30
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| 04:39 | work on menus check-in: 3da0b83a53 user: kyle tags: trunk | |
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2023-06-27
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| 16:26 | refinements check-in: ee110ad442 user: kyle tags: trunk | |
| 06:02 | add lots of juice. add bonus ring event. check-in: 1a300c897e user: kyle tags: trunk | |
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2023-06-24
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| 12:23 | ? check-in: 2bc9042b34 user: kyle tags: trunk | |
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2023-06-23
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| 00:50 | implement custom character controls instead of using a premade one from assetlib. adjust resolution. check-in: 87cc263813 user: kyle tags: trunk | |
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2023-06-19
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| 19:14 | whoops those binaries weren't supposed to be included. check-in: dce3aeba9c user: kyle tags: trunk | |
| 19:14 | add sounds and music. adjust title. implement failure state. check-in: cddcace0f6 user: kyle tags: trunk | |
| 05:55 | add frame to ring animation check-in: 8ae7f4f3ad user: kyle tags: trunk | |
| 02:17 | (no comment) check-in: 3ca9be79eb user: kyle tags: trunk | |
| 01:57 | (no comment) check-in: 5c6c2b6efb user: kyle tags: trunk | |
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2023-06-18
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| 22:10 | ? check-in: 73fc79a947 user: kyle tags: trunk | |
| 21:41 | add randomly spawning rings to cat-dive through :) check-in: aa2a774965 user: kyle tags: trunk | |
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2023-06-16
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| 19:39 | adjust speed levels and effects check-in: 56ad12bfa3 user: kyle tags: trunk | |
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2023-06-15
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| 19:37 | add title check-in: e91dc8cb1e user: kyle tags: trunk | |
| 16:56 | words check-in: 6c45256dfe user: kyle tags: trunk | |
| 16:23 | initial empty check-in check-in: 4bcf3fc138 user: kyle tags: trunk | |